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Forza Horizon 6 review – classic open world racing sim roars beautifully into Japan

Microsoft; PC, Xbox Series X/S (PS5 due later)
Dreamy vistas of the country’s natural beauties are stunningly delivered – but won’t distract from thrilling high-end driving adventures

The Forza Horizon games have always been about drama. Not just the tension and excitement of racing, but also the sensory impact of the natural environment – the sun rising over a dense city, rain clouds hovering above a valley floor. There are moments in this game – perhaps after emerging from a dense forest, or coming up from an underpass – where Mount Fuji briefly appears in the distance, hazy yet majestic, the Platonic ideal of a volcano – and it almost takes your breath away. Fans of this series have been waiting years for Japan and now here it is, the whole country, reduced, remixed and repackaged as a driving paradise.

In many ways, Forza Horizon 6 is a continuation of what this series has always been about. You enter a festival-style driving competition then drive around a vast map splattered with various races and challenges, earning reputation by competing well and buying new vehicles for your extensive garage. There are slight changes this time – you start as a rookie not an established legend, so you have to qualify to enter the festival, and Playground has re-introduced the need to unlock successive levels of competition bringing back the sense of progression from the earliest titles in the series. You start out clattering about in slower C-class vehicles on easier circuits and have to work hard to start lining up against super cars such as the Ferrari J50 or Lamborghini Huracán.

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May 19, 2026 Games Culture Xbox series S/X

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